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A free two-pack, ten-column patience game

Spinner Patience in Games by Zaweba is a free two-pack, ten-column patience where you build eight runs from king to ace. Here is how to play it well.

A free two-pack, ten-column patience game

Spinner Patience is the two-pack, ten-column patience in Games by Zaweba, and it costs nothing. Your aim is to spin out eight complete runs from king down to ace, each in one suit. It runs offline on Windows with no adverts or account, alongside four other patience games on the Cards shelf.

If you like a long, absorbing game of patience where every column matters, this is the one. It's slower and deeper than a quick single-pack hand, and it rewards a bit of patience in both senses of the word.

The rules of Spinner Patience

You build down on the columns in any suit. That makes it easy to place cards, but there's a catch: only a run of one suit moves as a group. A mixed-suit stack can sit in a column happily, yet you can't pick it up in one go.

Any card or run can go into an empty column. When a column ends in a complete king-to-ace run of one suit, it clears off and you score 100. When you run out of moves and every column has at least one card, click the stock to deal a new row across all ten. Clear all eight runs to win.

The controls are simple. Drag or click cards, click the stock to deal, Z to undo, H for a hint and D to deal.

Strategy for ten columns

Build in suit whenever you can. Because you're allowed to put any card on one a step higher, it's easy to make mixed stacks, but those stacks are stuck where they are. A run in one suit can move later and can eventually clear.

Prize your empty columns. An empty column is the one place you can put any card or run, which makes it the most useful space on the table. Fill one only when it helps you uncover a card or join two runs in the same suit.

Turn over face-down cards. As in most patience games, the cards you can't see are the ones that block you, so a move that reveals a card is often worth more than one that just tidies a stack.

Get the table ready before you deal. Each new row lays a card on every column, which can cover the runs you were building. Make every useful move first so the new row lands somewhere it can do the least damage.

Use undo and hint freely while you learn. This is a game where a single careless move can cost you a column, and stepping back is the quickest way to see why.

Fitting it into your patience habit

Spinner Patience sits on the Cards shelf alongside Classic Patience, Open Cells, Fairway and Pyramid Thirteens. Many people keep a quick one, such as Fairway or Pyramid Thirteens, for a coffee break and save Spinner Patience for a longer evening game.

Every tile in Games by Zaweba shows how many times you've played, your wins and your best score, so you can watch your record build up. Scores are kept on your PC and never leave it. If you have to stop, Esc pauses, and the game also pauses by itself when you click into another window, so you can come back to the same table. F11 gives you the whole screen, which helps when ten columns of cards start to grow long.