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Behind the scenes

Live Rasterise and Adjust colours effects in Vectornation

Why Rasterise and Adjust colours are live effects in Vectornation by Zaweba, letting you preview pixels and shift colour without losing vector artwork.

Live Rasterise and Adjust colours effects in Vectornation

Two commands that usually change artwork for good are live effects in Vectornation by Zaweba. Effect > Rasterise and Effect > Colour > Adjust colours sit in the Effect menu alongside shadows and distortions, which means they change how artwork looks without changing what it is underneath.

That design choice has practical consequences, and it is worth understanding why it helps.

Why rasterising should be reversible

Rasterising turns vector shapes into pixels. Sometimes you need to: a printer or a web page may want a flat picture, a pattern may be too heavy to draw quickly, or you may want to see how artwork will look once it is rendered at a particular size.

The trouble with rasterising as a one way command is that the vector paths are gone. If the client asks for a different colour or a larger size the next day, you are left redrawing or scaling up pixels. As a live effect in Vectornation, Rasterise shows the pixel version while keeping the paths. Edit a shape and the rasterised look is rendered again from the new shape. Remove the effect and you are back to clean vectors.

This is useful for previewing. You can apply Rasterise to a copy of a logo to see how its fine details hold up at a small size, look at the result, and then decide whether the logo needs simplifying, all without committing to anything.

Adjust colours as a live layer

Adjust colours shifts the colours of whatever it is applied to. As a command, colour adjustments rewrite every fill and stroke. As a live effect, the original colours remain in the artwork and the adjustment is laid over them.

This is handy in a few common situations. When you are making a lighter or darker version of an illustration for a different background, apply Adjust colours to a copy and keep the original untouched. When you are trying a colour shift across a group of artwork, the live effect lets you compare and back out easily. And when artwork is shared between several designs, the underlying colours stay consistent while each copy can take its own adjustment.

How they fit with other effects

Both effects stack with the rest of the Effect menu. You might apply Adjust colours to soften a set of icons, then add a drop shadow, and still be able to change each step. The order matters, as with any stack: adjusting colours before a glow treats the glow differently from adjusting after it, so if a result looks wrong, try moving the effect up or down.

Rasterise, like the pixel effects, follows the document raster effects resolution. Keep it low while working for speed and raise it before final output, so the rasterised parts are as sharp as they need to be.

When to make it permanent

Live effects have to be rendered when the file is exported, and most of the time that is exactly what you want. There are a few cases where you might expand the result instead. A partner who needs plain shapes, a cutting machine, or a file that must look identical in any program may be better served with a flattened version. Keep a live copy on a hidden layer or a spare artboard so you can return to it.

Why it is built this way

The idea running through Vectornation is that you should rarely have to choose between flexibility and the look you want. Treating rasterising and colour adjustment as effects is part of that. You get the visual result straight away, and the original artwork stays editable for as long as you are working on it.

In practice it means fewer saved copies named final and final two, and less redrawing when plans change.